31.1.11


40 years of layered maps of St. Louis, from the late 1800s to the 1930s. If you zoom in, you can see how the streets seem to tumble over each other as each map tries to make up for the previous' discrepancies. For the first phase of my studio this semester, I'm mapping the engineering work the city funded over 100 years to change the River des Peres from a clean river into a veritable sewer that flows straight into the Mississippi.

The photos are samples of the industrial area that borders part of the river.

More to come!

6 comments:

Unknown said...

industry//sewers//rerouting nature never looked so pleasant. what if you made a map that appears as violent as the action is?

mooresy said...

Ah, thanks! I hadn't thought of that, and that's exactly what needs to happen. Bye bye, baby blue. Hello rust-red and belch-green.

VA said...

http://www.google.com/imgres?imgurl=http://ghostwoodmusic.co.uk/wallpaper/rust3.jpg&imgrefurl=http://www.game-artist.net/forums/work-progress/10584-some-feedback-needed-rusty-texture.html&usg=__rn9VRHvyIlzEgAjNy-zLNZq-DbY=&h=920&w=920&sz=799&hl=en&start=74&zoom=1&tbnid=dQcZvuvnVozQ0M:&tbnh=150&tbnw=143&ei=NHhITZyrNcKAlAeYt6XZBA&prev=/images%3Fq%3Drust%2Band%2Bmaps%26um%3D1%26hl%3Den%26safe%3Doff%26client%3Dfirefox-a%26sa%3DN%26rls%3Dorg.mozilla:en-US:official%26biw%3D1391%26bih%3D639%26tbs%3Disch:10%2C2377&um=1&itbs=1&iact=hc&vpx=534&vpy=147&dur=2427&hovh=225&hovw=225&tx=138&ty=121&oei=73dITcWELcK78gbGuujIBg&esq=5&page=5&ndsp=20&ved=1t:429,r:15,s:74&biw=1391&bih=639

VA said...

haha

mooresy said...

yum

Joshua said...
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